Warhammer Quest

Giant SnakeS

By Simon "BELFAGOT" Caruana

Giant Snake

 

Move 3
WS 0
BS 0
Strength 5
Toughness 3
Armour *
Damage **
Experience 150 points
Wounds 10
Attacks 1
Initiative 4
Usual number 1d3
Gold, skin 30 gold

* Scaly Skin, deflects blows on a 6 on a D6 each time it is hit.
** Damage See to hit roll

Special Rules

To Hit roll:
 Instead of the usual procedure roll a D6.

1-2 The snake hisses ominously whilst rearing on its back and fakes a strike. If it has been wounded, re-roll this result.
3-5 The snake strikes, to see if warrior if he can dodge the strike he must make a successful initiative roll of 8, 6 always works. Damage, 1d6+2, ignore 1 point of armour. Poison effect.
6 The particularly vicious snake coils itself round the warrior with lightning speed. It then crushes the warrior inflicting 5 wounds every other turn as the snake contracts to prepare another crush. The warrior can ONLY try to break free. To break free warrior must pass a strength test of 7 modifiable +1 to elves and nimble characters. If other warriors attack, 50% chance to hit snake or warrior, inflict damage as usual. Other warriors may try to help to disentangle the warrior in which case the effect on the breaking free roll is cumulative. If warrior breaks free without help, then put snake on any adjacent free space. If warrior is helped then snake has a surprise attack on helper with 1d6+2 damage inflicted instantly, biting back as he feels his hold on the warrior weakening.

Ambush Magic, A

If reduced to 2 wounds snake will run away through the nearest wall. Pinned 5+.

Poison attack

 

Gigantic Snake

These giant snakes have grown to an incredible size, having lived for tens if not hundreds of years. They usually hibernate for years at a time in caves , maybe waiting for his next meal to wake him up….

Move 6
WS 0
BS 0
Strength 7
Toughness             4
Armour *
Damage **
Wounds 26
Attacks 1
Initiative 5
Usual Number 1
Gold 1000

* the scaly skin deflect blows on a 4+ on every attack.
** see to hit roll chart.

To hit chart.
Instead of the usual procedure roll 1d6
1 The snake gazes defiantly in the eyes of the warrior nearest to he and rears up to his full size, almost like asking for the warrior to fight. If snake was wounded re roll this result.
2 The snake bites, the warrior can only escape this lightning attack by making a dodge test of 8 on initiative, if hit the warrior is bitten and poisoned , the wound making 2d6 damage, ignoring toughness.
3-6 The snake tries his favorite attack… with lightning speed he wraps himself around the warrior and starts to constrict him, the hapless warrior can only try to free himself from the tightening grip. To do so he must roll over 8 on a strength roll (1d6+str.) , 7 if warrior is an elf or a nimble warrior, he can try once per turn. If he does not free himself, the warrior is pressed by the snake, causing 2d6 damage, modifying only for armour. To this one must always add 2 wounds as the warrior is dying asphyxiated. The warrior cannot be healed except by magic if he is constricted. If other warriors attack, 50% chance of hitting snake or strangled warrior, roll damage as usual. If they try to help him, then each warrior adjacent rolls on strength, effect being cumulative. But if they free him this way, the snake instantly bites the prone helpers inflicting damage as in to hit roll of 2 above. Once freed, snake is put in an adjacent square. Due to his size, the snake is always pinned, and cannot slide away.

Special rules: Ambush A, Poison attack.

Author

Copyright 1996 Simon "BELFAGOT" Caruana
e-mail PHOENIX@keyworld.net
Permission granted to use giant snakes only if my name is mentioned when they are used.