Wounds |
1D6+3 |
Weapon Skill |
2 |
Ballistic Skill |
5+ |
Strength |
3 |
Toughness |
3 |
Initiative |
2 |
Attacks |
1 |
Rope
Sword (1D6+3) and Bow (Str 1)
None
1+
The Night Goblin is so small and sneaky that he will break from pinning automatically (Like the Elf) and he can dodge any blow that would hit him on 5+. Because he is so small and he wears very dark robes anyone attempting to hit him is at -2.
On a 5+ roll on the table below
2 |
Endure |
3 |
Stone master |
4 |
Moss Master |
5 |
Duckback |
6 |
Squig Hunter |
7 |
Evade |
8 |
Tunnel-Fighter |
9 |
Run |
10 |
Herb Lore |
11 |
Sureshot |
12 |
Rapid fire |
Move | WS | BS | S | T | Dam | Wnds | I | A | L | Pin | Cost | |
1 | 4 | 3 | 4+ | 3 | 4 | 1 | 1D6 | 2 | 1 | 0 | 6+ | 0 |
2 | 4 | 3 | 4+ | 3 | 5 | 1 | 1D6 | 2 | 2 | 0 | 6+ | 2.000 |
3 | 4 | 4 | 4+ | 3 | 5 | 1 | 1D6 | 2 | 2 | 0 | 6+ | 4.000 |
4 | 4 | 4 | 4+ | 4 | 5 | 2 | 1D6 | 2 | 3 | 0 | 6+ | 8.000 |
5 | 4 | 4 | 3+ | 4 | 6 | 2 | 0 | 3 | 3 | 1 | 6+ | 12.000 |
6 | 4 | 4 | 3+ | 4 | 6 | 3 | 1D6 | 3 | 3 | 1 | 6+ | 18.000 |
7 | 4 | 5 | 3+ | 4 | 6 | 3 | 0 | 3 | 4 | 1 | 5+ | 24.000 |
8 | 4 | 5 | 3+ | 4 | 7 | 3 | 1D6 | 3 | 4 | 1 | 5+ | 32.000 |
9 | 4 | 5 | 3+ | 5 | 7 | 4 | 1D6 | 3 | 4 | 1 | 5+ | 45.000 |
10 | 4 | 5 | 2+ | 5 | 7 | 4 | 0 | 4 | 4 | 2 | 5+ | 50.000 |