Wounds |
3D6 |
Weapon Skill |
4 |
Ballistic Skill |
5+ |
Strength |
3 |
Toughness |
3 |
Initiative |
3 |
Attacks |
1 |
Mark of Chaos
Sword (1D6+3)
None
4+
Never uses a ranged weapon.When it is your turn to recive treasure on a 4+ you get a chaos artifact. Roll D66 on the table in booklet.
May cast spells like a Elf Ranger Mage. His spell are decided thus:
Roll 1D6 +BL on the table below every time he goes up a level. Roll 1D3 times at the start of the game. If the same one is rolled twice he may pick one higher
or one lower.
No. |
Name |
Effect |
2 |
Battle Lust |
Extra 1D6 attacks divided between the warriors |
3 |
Cleansing Flame |
Regains 1D6 wounds to 1 warrior |
4 |
Shield of Fire |
Enemy need 6 to his sorcerer |
5 |
Hand of Dust |
Hand to hand combat attack.Roll 2D6+S for sorcerer and 1D6+S for enemy. If Sorcerer wins he inflicts 3D6 wounds, no mod |
6 |
Boon of Tzeentch |
Extra warriors phase immediately on 4+ |
7 |
Blade Wind |
Inflicts BLD6 wounds mod as norm |
8 |
Pink Fire of Tzeentch |
Heals BLD6 wounds split between warriors. |
9 |
Soul Drain |
Each enemy on board rolls 1D6+T.If more than BL no effect else suffers 1D6+BL wounds transferred to sorcerer, no mod for armour |
10 |
Incandescent Assassin |
If target WS+1D6 is less than BL+1D6 then no effect else target suffers differenceD6 |
11 |
Glean Magic |
Steals one random spell from spell caster to be cast auto at any time in combat |
12 |
Arnizipal's Black Horror |
Each enemy roll 1D6+S. If more than 7 no effect else BLD6, no mod for armour |
13 |
Malediction of Nagash |
For 1 turn target can't do any thing. Now and at every subsequent turn target suffers BL wound, no mod. |
14 |
Tzeentch's Firestorm |
Each enemy in 2x2 area suffers 1D6+5 wounds, no mod for armour. Every 10 wounds inflicted summons a Pink Horror under command of Sorcerer |
15 |
Bolt of Change |
Target must roll under T on D6 or die |
16 | The Transformation of Kadon | Turns Sorcerer into Wyvern, Chimera, Manticore or Hydra |
In addition roll 1D3-2 times on the table below every time he goes up a battle level to determine if he gains a chaos gift.
1-2 |
Roll once on the Curses table |
3-4 |
None |
5 |
Roll once on the Unaligned gifts table |
6 |
Roll once on the Tzeentch gifts table |
2 |
Regeneration |
3 |
Insubstantial |
4 |
Scaly Flesh |
5 |
Strong Legs |
6 |
Iron Hard Skin |
7 |
Strong |
8 |
Fast |
9 |
Levitation |
10 |
Weapon Master |
11 |
Eyes of Fire |
12 |
Vampireic Tendency |
1 |
Frenzy 6+ |
2 |
Blood Rage |
3 |
Weapon Master |
4 |
Poisonous Bite |
5 |
Fangs |
6 |
Razor Claws |
1 |
Warp Magic |
2 |
Magic Resistance 6+ |
3 |
Telepathy |
4 |
Teleport |
5 |
Levitation |
6 |
Invisibility |
1 |
Iron Hard Skin |
2 |
Scaly Skin |
3 |
Ignore Blow 6+ |
4 |
Ignore Pain |
5 |
Spit acid |
6 |
Tomb Rot 1D3 |
1 |
Fast |
2 |
Hypnotic Gaze |
3 |
Never Pinned |
4 |
Perfect Body |
5 |
Mark of Chaos |
6 |
Ignore Pain 1 |
1 |
Hunchback |
2 |
Weakness |
3 |
Swelling |
4 |
Atrophy |
5 |
Mindless |
6 |
Cowardice |
Move | WS | BS | S | T | Dam | Wnds | I | A | L | Pin | Cost | |
1 | 4 | 4 | 3+ | 3 | 3 | 1 | 3D6 | 3 | 1 | 0 | 4+ | 0 |
2 | 4 | 5 | 2+ | 4 | 3 | 1 | 0 | 4 | 1 | 0 | 4+ | 2 |
3 | 4 | 5 | 2+ | 4 | 4 | 1 | 1D6 | 4 | 1 | 0 | 4+ | 4 |
4 | 4 | 5 | 2+ | 4 | 5 | 1 | 0 | 5 | 1 | 1 | 3+ | 8 |
5 | 4 | 6 | 1+ | 5 | 5 | 1 | 1D6 | 5 | 2 | 1 | 3+ | 12 |
6 | 4 | 6 | 1+ | 5 | 5 | 2 | 0 | 6 | 2 | 1 | 3+ | 18 |
7 | 4 | 6 | 1+ | 5 | 5 | 2 | 1D6 | 6 | 2 | 1 | 2+ | 24 |
8 | 4 | 7 | A | 5 | 6 | 2 | 0 | 7 | 2 | 1 | 2+ | 32 |
9 | 4 | 7 | A | 6 | 6 | 2 | 1D6 | 7 | 3 | 2 | 2+ | 45 |
10 | 4 | 7 | A | 6 | 6 | 3 | 0 | 8 | 3 | 2 | 1+ | 50 |