Warhammer Quest
Clay Golem Warrior

HENCHMAN - WARRIOR
By Bradley Heath

The Golem is a creature which is created by Priest's and Druids, his only purpose is to serve his master by doing anything his master wants!! Since the Golem doesn't feel any pain he is a very durable monster to use, but because of the fact that he is made of clay he can't take that much damage.

Profile

Wounds 

1D6+4

Move 

3

Weapon Skill 

3

Ballistic Skill     

N/A

Strength 

5

Toughness 

5

Initiative 

2

Attacks 

1

Pinning Roll 

6+

Luck 

0

Willpower 

2

Weapon

None

Armour

None (See special rules)

Equipment

None

Special Rules

Armour

The Golem has a hard top layer of Clay on him, this gives him an armour modifier of 3.
Roll a D6, these are the amount of times which you are able to use this save modifier, after this the modifier becomes 2 and then roll a D6 again these are the amount of turns which the new armour modifier will last for and after that it becomes 1, if this happens then roll a D6 - again -, these are the amount of turns which the modifier will last for then after that the Golem has not got a modifier any more.

The Golem in a Settlement

The Golem can go and purchase anything he wants in a settlement, he cannot visit any special locations (like the Elf's Guild, or the Alehouse) except the Temple and the Gambling House.
The Golem is able to use any armour, weapon, or piece of equipment he can find and purchase.

The Golem as a Henchman

If you want to have a Golem Henchman then you must go to the Temple in a settlement, you must then roll a D6, if you get a 1,2 or a 3 then you are able to get a Golem, if not then you arn't able to get one in this settlement.

You must pay 100 gold if you want to hire a Golem, the Golem will have the same specifications as a normal Golem would have (shown above). The Golem will remain with his master all the time and all the rules which apply to a normal Henchman count to the Golem.
If you want your Golem to have a special piece of Armour or Weaponry then you must purchase it for him and then give it to him, he cannot go and do anything of his own accord.

If the Golem's Master goes in to a Alehouse or any special location the Golem cannot visit then he must wait outside the location.